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AI Insights · Timothy · October 2021

Top 5 High Fantasy Games on iOS in UAE Q3 2021

Explore the performance trends of the top high fantasy games on iOS in the UAE during Q3 2021, with insights on downloads, revenue, and active users.

Top 5 High Fantasy Games on iOS in UAE Q3 2021

Performance of Top 5 High Fantasy Games on iOS in UAE Q3 2021

In the third quarter of 2021, high fantasy games on the iOS platform in the United Arab Emirates showcased intriguing performance metrics. Below, we delve into the weekly downloads, revenue, and active user trends of the top 5 games in this category.

Mobile Legends: Bang Bang

Throughout Q3 2021, Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. experienced fluctuating revenue, peaking at approximately $89K in the week of August 23. Weekly downloads saw a decline from around 4.9K in late June to about 2.9K by the end of September. Active users remained relatively stable, averaging around 45K throughout the quarter, with a slight increase towards the end, reaching 47K.

Genshin Impact: Natlan Launch

Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw varied revenue, with a significant spike to $106K in the week of August 30. Downloads fluctuated, with a peak of 4.1K in mid-July but generally hovered around 2K to 3K. Active users increased from approximately 15K in late June to around 22K by the end of September, showcasing a growing player base.

Clash of Clans

Clash of Clans from Supercell demonstrated strong revenue performance, peaking at about $209K in the last week of September. Downloads were relatively stable, ranging between 1.7K and 3.1K. Active users showed a slight decline from around 110K in late June to about 94K by the end of September.

Evony

Evony by TOP GAMES INC. had a varied revenue performance, peaking at approximately $34K in the week of July 26. Downloads showed some fluctuation, with a high of 3.3K in mid-July but generally staying between 1K and 2.5K. Active users were relatively stable, averaging around 4K to 6K throughout the quarter.

Clash Royale

Clash Royale, another title from Supercell, saw its revenue peak at around $25K in the week of September 6. Downloads remained relatively consistent, ranging from 1.2K to 1.8K. Active users stayed steady, averaging around 42K to 46K, with some minor fluctuations.

The data provided by Sensor Tower highlights the dynamic nature of the high fantasy gaming market on iOS in the UAE. For more detailed insights and additional metrics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021